While on the topic of special teams, i'm a week into the game and i'm not sure on the attributes needed for players playing on the PP/PK.
PP: I've read that the ideal player build is roughly 2:1:1 but it's not uncommon to see offensive players playing the point instead of a defencemen, so exactly what is the ideal bundle of skills and ratio? I would guess that you would need more passing on wingers and more offence needed on defencemen?
PK: same question really for the penalty kill as this one seems a little tricker to figure out. Is it good to field a C and W with higher defence? And how important is having high aggression on the C.
Finally, what skills are needed for the shootout, I can't find the info in the guide. I'm assuming shootins the main skill, but is anything else added to the equation, technique na dmaybe offence? Is that right?
Thanks in advance
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Because you are a beginner, and because modifications are going to take place tommorow, don't experiment, just do simple 2-1-1 bundle, and keep tracking this thread for more news. For penalties is best having good shooter.
start of the new season, does that mean things will be filtered in soon? Such as players ageing, OTR decrease etc...>?
It usually happens at the end of the update. Maybe in the next few minutes. Nope. It's already started. Players just aged.
Maybe programmers forgot to apply changes befor go home?

I'm waiting for the new tactics?!
And another question: my today's opponent manager account is blocked, what kind of tactics will he play?
And another question: my today's opponent manager account is blocked, what kind of tactics will he play?
RFAs will appear at some point today. We want to have supervision over it in case something goes wrong. This guy has not had his contract renewed. He will become an RFA next season if anyone signs him. He was only 25 when he had 14 days left on his contract.
Any chance to get all the new stuff before matches? We need time to make lines, tactics, etc....
This is interesting. It means that devs have divided game into 3 parts, and that are calculating each part separately ? Somehow goalie confidence gets along with it.
Guide: 'A goalie who has played the whole game will lose as much energy as a skater who played 15 minutes.' - 0.1 for very low importance.
What happens if goalkeepers are changed after second period? Will both of them lose less than 0.1 energy ?
What happens if goalkeepers are changed after second period? Will both of them lose less than 0.1 energy ?
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