They still have to move their body towards the ball somehow.
So unless the players in ppm move around the field carried by forklifts I don't see why they wouldn't need speed.
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I don't know football player that can't run, or at least which is so slow that kids from elementary school could outrun him.
Maybe if free kick taker would run from center of field just to give more power to his freekick, then it would make some sense. Since nobody is doing that, speed doesn't matter.
Maybe if free kick taker would run from center of field just to give more power to his freekick, then it would make some sense. Since nobody is doing that, speed doesn't matter.
+1
Speed doesn't matter at all. If speed matters than for example Zola, Beckham, Mihajlovic, Riquelme, Lampard would never be such a great free kick takers in real life
Speed doesn't matter at all. If speed matters than for example Zola, Beckham, Mihajlovic, Riquelme, Lampard would never be such a great free kick takers in real life

Roberto Carlos is the best example of how a player uses speed to strengthen the shot. Lothar Matthaus did that too.
Long distance shooters need speed indeed.
Long distance shooters need speed indeed.
They used acceleration, not speed. But anyway, such free kick tackers are rare and PPM should not base their game on them, but on majority.
In fact they used speed to transfer momentum to the ball, althought accelaration is also a key factor since it´s the other side of the force equation.
Such kicks are not rare. They are the shooting FK.
The shooting FK are indeed less frequent than the crossing FK, and these last ones should not need speed.
But I am not sure the simulator faces both FK the same way, since you are able to choose different takers for each of them.
Such kicks are not rare. They are the shooting FK.
The shooting FK are indeed less frequent than the crossing FK, and these last ones should not need speed.
But I am not sure the simulator faces both FK the same way, since you are able to choose different takers for each of them.
It doesn't. Take a look at the image I posted. Free kick tackers which goes for a cross instead of direct shooting also uses speed in this engine, and this is also show in the table at that picture. And this is also wrong.
Anyway, that speed transferred into momentum is just not pure speed about which we are talking. they transfer it to shoot power, so that should be already in skill shooting. How strong shooter shoots the ball. Technique gives there an edge, how precise the shoot is. So, actually the speed you are talking about is already in shooting skill.
Anyway, that speed transferred into momentum is just not pure speed about which we are talking. they transfer it to shoot power, so that should be already in skill shooting. How strong shooter shoots the ball. Technique gives there an edge, how precise the shoot is. So, actually the speed you are talking about is already in shooting skill.
Same way shooting FKers do not need using pass. So, I sustain I am not sure the simulator calculates both FK the same away.
About Physics, I am quite sure about the momentum and force equations, but we can skip that part, let me just point I sustain my saying.
About Physics, I am quite sure about the momentum and force equations, but we can skip that part, let me just point I sustain my saying.
It doesn't. Free kick in table at the picture a posted is Direct Free Kick, while Cross - Passer is Cross Free Kick.
this discussion is pointless, really. It's the way it is, you have to adapt to that. It was designed by DebiK and the thinking was that player with higher speed is able to translate that speed into shot power. Regardless, your players still need speed for other things so even if it had no influence of FK, you'd still need to practice it.
Dude, where's the logic?
If an object wants to move itself, he must have speed and in order for a player to kick the ball, he has to move himself towards the ball (in rare cases players can kick the ball while standing next to it). So I don't see how speed shouldn't matter here.
Even if it's just acceleration as IzzaX said, it still has speed cause that's what acceleration is - speeding up or slowing down.
Basketball free point shooters don't need speed, football FKers do.
If an object wants to move itself, he must have speed and in order for a player to kick the ball, he has to move himself towards the ball (in rare cases players can kick the ball while standing next to it). So I don't see how speed shouldn't matter here.
Even if it's just acceleration as IzzaX said, it still has speed cause that's what acceleration is - speeding up or slowing down.
Basketball free point shooters don't need speed, football FKers do.
Usually CMs are preaty good FK takers. They often don't have so good speed and shoot.
Obviously what missing is 2 types of players that can make free kick.
Just a example:
1st - short distance - place shoots - dominant technique (+shoot, pass)
2nd - long distance - power shoots - dominant shoot (+tech, +speed)
But for me this is totaly irrelevant compering to engine weaknesses
Obviously what missing is 2 types of players that can make free kick.
Just a example:
1st - short distance - place shoots - dominant technique (+shoot, pass)
2nd - long distance - power shoots - dominant shoot (+tech, +speed)
But for me this is totaly irrelevant compering to engine weaknesses

Logic is everywhere. If we use term logic, you could say free kick takers would need goalkeeping skill well trained, in order to know how goalie will react and what kind of shot will be most difficult for goalies. Especially for penalty takers.
It's silly, but it doesn't matter now since Vlady said what he said.
It's silly, but it doesn't matter now since Vlady said what he said.
OK. I already adapt it, but I just wanted to point something that it is totally opposite to real life football.
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