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But i think that my roster exelent if you compare it to my expirience?
I'm sure, somebody asked already here, but can't find it...
How much is the progress in training-average-percent by building up training facility by one level? i.e. Lvl 11 to 12?
How much is the progress in training-average-percent by building up training facility by one level? i.e. Lvl 11 to 12?
I guess you could not tell it without the influence of the staff. so if you want to know it, take a look into history of training average. then you find it out on your own...

"I cannot make up a graph of 'how to pray to god'"
HAHAHA I laughed HARD
HAHAHA I laughed HARD
I have a question on chemistry.
I know people have said that 100% chemistry improves the players' attributes with 20%.
My question is if this applies to the individual player or to the line? So if an individual has 100% chemistry, but the line in which he plays has 50% chemistry, will his attributes improve with 20% (because of the 100% individual chemistry) or with 10% (because of the 50% line chemistry)?
any ideas?
I know people have said that 100% chemistry improves the players' attributes with 20%.
My question is if this applies to the individual player or to the line? So if an individual has 100% chemistry, but the line in which he plays has 50% chemistry, will his attributes improve with 20% (because of the 100% individual chemistry) or with 10% (because of the 50% line chemistry)?
any ideas?
to add to your question (as many people talk about that 20% and we have no official confirmation anywhere, only speculations):
what happens if player has chemistry is 99% - he gets 0% bonus on attributes? and someone with 100% chemistry gets 20%? Cause that seems very not logic...
what happens if player has chemistry is 99% - he gets 0% bonus on attributes? and someone with 100% chemistry gets 20%? Cause that seems very not logic...
No way, chesmitry influence is:
actual skill * (1+chemistry/500) * other influences
actual skill * (1+chemistry/500) * other influences

so basically it is very very small difference between 99 and 100 chemistry, right?
Indeed ! Chemistry still have an influence on players' performances, even it's 99 or 100 ! As far as I know, the most important influence is given by players' energy!
Chemistry is not thing that one player could use. Chemistry is how well the players are connected. If one player in line have 100% chemistry and others have 0%, logically thinking he shouldn't gain that 20% bonus to his performance. Even in the guide it says "Chemistry of the lines is the most important number.". Do you have proof that this "bonus" applies only to individual and not to the lines? In my mind that just doesn't make sense.
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