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  Subject: Questions & Answers


Developer of the PowerPlay Manager project vlady


it should come after the qualification in Europe is over. Whether the news comes or not doesn't have any impact on the sponsor.


PRO pack owner Germany SpikeStranger


Will this just be a matter of display or does the new calculation really affect the performance of a payer? (I know it was announced like that, just want to be sure.)

And I have a question regarding substitutions. Is there any benefit in substituting fresh players (besides possible tactical advantages)? For example, does a 10-rating player that enters the match in the second half perform better than his 10-rating counterpart that has played right from the beginning?


trueblue55

Here's a very serious question for Vlady and others.

http://soccer.powerplaymanager.com/en/match-report.html?data=201112331736

I played low importance with low aggression. My opponent played high importance with high aggression, yet I get 2 red cards?

WTF?

Please explain the warped logic behind that?


Popeчe


Very good second question.


Developer of the PowerPlay Manager project vlady


it really does affect the performance of the player.

and the answer to the second question is no.


Developer of the PowerPlay Manager project vlady


you played normal aggressiveness. Match importance does not influence the fouls and cards directly. Only indirectly - higher importance means more possession which means more fouls suffered (not committed).

everything is about probabilities. Getting 2 red cards is not very likely, but theoretically it can happen even if you play on low aggressiveness. If you look at only one match, there can be many things which did not according to expectations. In the long run, however, the pattern is clearly visible.


trueblue55


Incorrect. More possession in almost all football leagues throughout the world generally means less fouls. It's the defending team that tend to take the most fouls, not the other way round.

When that opponent is playing more aggressive... that is always going to result in them being fouled.

Assuming your answer is correct, i should get very few fouls or red cards for the remainder of the season. Afterall, what are the chances of a weaker, more aggressive team playing mostly defense having less fouls... LOL


PRO pack owner Germany SpikeStranger


Thanks, for both answers.

Not happy to hear the second though. It's a suggestion and not a question but I would recommend that it will be implemented in future updates. It would just be realistic and add some reason to substitutions. Maybe let players at least tire during half-time.


trueblue55


Wait, so if substitutes don't actually offer an advantage, why use them?

So a fresh player in the 2nd half isn't going to be better, even though his in-game energy is higher?


PRO pack owner Germany SpikeStranger


That's how I understood vlady.
Now for me reasons for substituting are: tactical changes, energy saving, giving chemistry to players, fun.


Popeчe


Maybe they can't separate 2 half times and energy in them. If they would be able to do so, it would only have significant effect at the end of a season (having players with 78 and less energy) and playing very high.


trueblue55


Tactical changes only really apply if moving positions around.
Energy saving - granted, but not really a valuable tool game-per-game
chemistry - yes, this makes sense.
fun - struggling with that in general of late.

The point of a substitution is to ensure a stronger player is put on in place of one with lower energy. If there is no actual in-game advantage, then substitutions become pointless with regards to the actual game-in-progress.


PRO pack owner Germany SpikeStranger


But that is separated since season 3 I think. So players loose energy (both of them) according to the time on the field.


Developer of the PowerPlay Manager project vlady


you didn't read what I wrote very carefully, did you? I said more possession means more fouls suffered (which is exactly what you said)


Popeчe


They loose energy, but in order to have some impact I think they would need to make 2 match calculations instead of 1. You know, 1 for each half-time.



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