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This is the case for scouting and it's exponential. I think training is linear, like security and maintenance. The formula goes like Const*level*(1+Eff/2)*quality, where const is determined by player's age and CL and Eff is coaches' efficiency.
It seems that chemistry is only used for offside, or even maybe to create more chances for your team and to cut some of the opponents chances, but it is not rating wise seen...
This evening in Florida two drunk ETs were bored seeing the vacuum, parked their spaceship, trespassed a local first division soccer team stadium gates while this magnificent team was playing away and destroyed everything they could reach. The mess stopped when Miguel Sacramento and Sebastián Caballero finally woke up from their deep sleep and started the space invasors alert. Unfortunately, the aliens scaped to the deep space so the inflicted team won´t be able to pleed a refund from the security trust.
As we could experiment with this sensationalist news report, vandals don´t care if your team is playing home or away. All they wanna do is breaking and entering. Try investing some of your team revenue in maintenance center facility to avoid humans and aliens commiting this felony of fifth degree.
Today my two midfielders has mark 8 for today's match. But they usually have 9. And another one who have 9 now have 8. And other guys tell this. Did you (PPM guys) change calculations of rating for midfielders?