Suggestion:
Could you make for hockey guide same kind of table than in football. Where it tells about attributes which has main influence, medium influnce and small influence. That would clear up things. And include tables for PK, PP and shootout.
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Why?there is one primary and two secundary attributes.sec attributes have same importance
What do you need more?
What do you need more?
There is more than one primary and two secondaries. You can read it from attribute descriptions. Guide should be more detailed, no mysteries please. Details makes game more interesting and guides people on right direction and so people don't always end up blaming the random.
And for example guide doesn't nowhere tell you what attributes is needed for shootout. Football guide tells us what is needed for penalty shot etc. Why not same thing in ice hockey guide?
And for example guide doesn't nowhere tell you what attributes is needed for shootout. Football guide tells us what is needed for penalty shot etc. Why not same thing in ice hockey guide?
More than 1 primary and 2 secondary? What guide are you reading that we're not?
Like I said, you can read it from attribute descriptions.
For example:
"Passing: This attribute is important for all the players just like technique."
So passing is not only for defenders and centers. Passing influences with wingers, too. So, you could say that passing is tertiary attribute for winger.
For example:
"Passing: This attribute is important for all the players just like technique."
So passing is not only for defenders and centers. Passing influences with wingers, too. So, you could say that passing is tertiary attribute for winger.
The guide is kind of tricky.
What is said there, that a player needs only 3 attributes, is someway correct, but it doesn't specify that those 3 attributes helps you just to obtain some team strength (stars).
If, for example, you train a winger to passing or shooting, you won't get more offensive points, but in the game engine, that winger will be stronger
!
What is said there, that a player needs only 3 attributes, is someway correct, but it doesn't specify that those 3 attributes helps you just to obtain some team strength (stars).
If, for example, you train a winger to passing or shooting, you won't get more offensive points, but in the game engine, that winger will be stronger

Yes, but then again, ALL attributes (except goal) are vital for ALL players. Goalies are the only player exempt to that, as the goalie attribute only applies to them.
What the guide specifies is that there is 1 primary and 2 secondary attributes for certain positions. The other attributes are all essentially tertiary and key to any hockey player.
That is pretty logical and self explanatory i would have thought.
What the guide specifies is that there is 1 primary and 2 secondary attributes for certain positions. The other attributes are all essentially tertiary and key to any hockey player.
That is pretty logical and self explanatory i would have thought.
i agree it could be more specified.
but you can assume what your players need
and it is not better in football guide
for example,shooting.it is not marked as secundary or tertiary attribute not even for attackers.but you know it is neccesary
but you can assume what your players need
and it is not better in football guide
for example,shooting.it is not marked as secundary or tertiary attribute not even for attackers.but you know it is neccesary
About bug reporting.
Maybe then from every country elect one manager who will report bugs? And this position will be awarded with free PRO
For example I can explain(in most cases) why/when/how bugs appears
I think in every country are some managers who are programmers or somehow connected to software development. So this is not so big deal for them.
Maybe then from every country elect one manager who will report bugs? And this position will be awarded with free PRO

For example I can explain(in most cases) why/when/how bugs appears

I think in every country are some managers who are programmers or somehow connected to software development. So this is not so big deal for them.
Sry i wasnt keeping track of this thread in forum, thats way there could be double posting.
It would be great, for moderators, that when i/we delete a forum message, that it would not change all messages to read, or to keep you on the same spot, where i deleted the message.
It would be great, for moderators, that when i/we delete a forum message, that it would not change all messages to read, or to keep you on the same spot, where i deleted the message.
would be nice to see average team strenght of every league, now we have average overall team rating, but what would be very intesting as well would be average team strength
that would show the real strength of a league more accurate than overall rating
that would show the real strength of a league more accurate than overall rating
you have your team strength "Total" in your team profile. So avarage is just sum of all "Total" values devided with 22.
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