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I have noticed something quite weird in todays match. May offensive zone times by period in Match report are 52%, 51% and 52%. At the end of live, my cumulative offensive zone time was 40%.
???
???
Either way possession should represent offensive zone time.
Possession could be neutral zone or defensive zone as well. You can posses the puck and not be in the offensive zone.
Lots of possession should lead to offensive zone time however.
Lots of possession should lead to offensive zone time however.
To those who implemented scoreboards, sound systems, parking lots, etc., did you notice a drastic improvement in attendance for friendlies as well as league games? Just trying to gauge how I spend my money.
As a matter of fact, what those numbers (with %) in live really stand for? As far as I know, there is no official explanation for them. All I know is that they increase drastically in PP and in my case they rarely correlate with number of shots.
It will balance out by the end of the season, it will stop the weaker teams from falling behind and keep a good want to promote. I don't think that some people will ever be happy about whatever they do.
im thinking that these things last season was the reason why people come and watched my team games while i half season was in down to 16 place
Hmm, i didnt find something in the guide about the salary for staff members.
Is there an increased salary for foreign staff members too like it is for foreign players?
Is there an increased salary for foreign staff members too like it is for foreign players?
Hi guys
Like some of You could have read it on the USA Q/A topic (from page 122) PPM is trying to find solutions regarding NT players energy so that it won't force club managers to save energy for WC. They are also trying to find some way to motivate NT in winning Friendlies.
I think it would be great to have 2 different type of energy (like mentionned by Vlady) the same way chemistry in NT has to be build playing games. Club et NT are different thinks and depends on different managers that's the main reason it should ne separate.
I think they are doing a great job trying to improve competitiveness for NT but it is hard to satisfy everybody.
Thank You for sharing your thoughts
Love this game ^^

Like some of You could have read it on the USA Q/A topic (from page 122) PPM is trying to find solutions regarding NT players energy so that it won't force club managers to save energy for WC. They are also trying to find some way to motivate NT in winning Friendlies.
I think it would be great to have 2 different type of energy (like mentionned by Vlady) the same way chemistry in NT has to be build playing games. Club et NT are different thinks and depends on different managers that's the main reason it should ne separate.
I think they are doing a great job trying to improve competitiveness for NT but it is hard to satisfy everybody.
Thank You for sharing your thoughts

Love this game ^^
If we are trying to make the game=real life, than the separate energies would not be a good idea. Players in real life would have the same energy if they would play a league or NT game.
My suggestion would be that you could rest players during the season. Not playing 3 games or something like that. Or maybe you could change the intensity of a training (smaller intensity would mean less traininng progress).
My suggestion would be that you could rest players during the season. Not playing 3 games or something like that. Or maybe you could change the intensity of a training (smaller intensity would mean less traininng progress).
if we trying to make game=real life then start with sponsorship offers then disable goalkeepers good and bad days becouse it is clearly that they still exists.
hockey.powerplaymanager.c... no goalie with teamites like these could manage shutout agaisnts team like my oponent.
hockey.powerplaymanager.c... no goalie with teamites like these could manage shutout agaisnts team like my oponent.
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