No, you played 3 lines:
"Time on ice : 3 (34-33-33) / 3 (34-33-33) / 3 (34-33-33)"
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I made a note of it and I will talk to the programmers about it.
Bořek Děrda
Tadeáš Kandrnál
that 2 players are in a TC, they should have a daily improvement more than 3.5, but they only have the usual improvement.
Tadeáš Kandrnál
that 2 players are in a TC, they should have a daily improvement more than 3.5, but they only have the usual improvement.
They played in your friendly match yesterday..
the player what played for the nat. team still have the improvement. thats not my fault. just imagine what would happen if i would have a smaller team, something about 40 players.
The NT don't interfere on the TC bonus.. your team does..
IT's in the guide
"Warning! Players in the training camp will not be able to play games. If a random lineup is generated for the next game (for example if there is not enough healthy players), some players may return from the camp for one day to play the game. In this case they will not gain any training bonus. "
"If he is in a training camp, he will play for the national team, but he will get the training bonus for being in a training camp."
IT's in the guide
"Warning! Players in the training camp will not be able to play games. If a random lineup is generated for the next game (for example if there is not enough healthy players), some players may return from the camp for one day to play the game. In this case they will not gain any training bonus. "
"If he is in a training camp, he will play for the national team, but he will get the training bonus for being in a training camp."
i know about that. but don't you see that it isn't right that way? that means for team like mine that we are not able to send 27 players to the camp and get the full improvement. what should i do if i want to reduce my team to the regular size to reduce my daily expanses? shall i buy 15 players for that period? you cant say that its right.
you can also choose not to play any games during that period. it's the same for everyone.
This is a bug thread, so I thought you were reporting a possible bug..
I'm not saying it's right or wrong, just that what you reported is not a bug, since it's working as it was specified by the developers..
I'm not saying it's right or wrong, just that what you reported is not a bug, since it's working as it was specified by the developers..
It's a bit off topic but I'll answer you anyway. Players surely can't be in 2 places at the same time (except NT&TC).
I pulled 5 rookies and bought 8 other ones last week just to be able to play friendlies without losing any TC bonuses. I'll kick those players later when I've done both of my camps. Those extra players cost me 1M extra every day but on the other side I'll get 2M for every friendly so it's still quite profitable. Buying and firing those players costs only about 100k.
I pulled 5 rookies and bought 8 other ones last week just to be able to play friendlies without losing any TC bonuses. I'll kick those players later when I've done both of my camps. Those extra players cost me 1M extra every day but on the other side I'll get 2M for every friendly so it's still quite profitable. Buying and firing those players costs only about 100k.
for the second tc of the season it would mean that i need to have the whole last week without games. so i would give up more than 10 mio. it isn't tragical, but the tc shouldn't cause financial disadvantages.
And no, its not the same for everyone. A team with less NT-players wouldn't have this problem.
And no, its not the same for everyone. A team with less NT-players wouldn't have this problem.
who are you? the forum police? it should be clear for you why i chose the bug thread.
i know how i can solve the problem, but it will cost me or you or other teams in the same situation something and thats not right.
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