Something wrong with the player training?
Keep getting this message in both hockey and handball: Warning: array_merge(): Argument #2 is not an array in /home/powerpla/public_html/hockey/en/players-practice.html on line 12301
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Yesterday I won NC game against weak team on VL, with 12000 spectators. Today I get 5000 spectators in league game against much stronger team. Is this a bug couse you said attendance is not lowered when you win on VL?
The influence on attendance will only apply to league games.
...and only if you loose.
Last home match, you played VL and you lost. hockey.powerplaymanager.c...
The penalty applies today because you played away twice since this previous lost match.
Last home match, you played VL and you lost. hockey.powerplaymanager.c...
The penalty applies today because you played away twice since this previous lost match.
You scouted everyone instantly for credits. Don't tell me you didn't notice that.
well i did, but it was available to, so why not? wasnt i supposed to ?
You can instantly scout or you can queue them and you'll get reports daily.
well at first i thought i could instantly only if i missed. since obviously we never missed any, then why the links were there? My assumption i could scout for a fee.
Assumption was so true i could scout more than the weekly players
then i tried to scout ones that i even had on queue and for my surprise i could even scout the ones i am currently in the queue.
I was determined to test this thing using my own money.
I dont have much interest for hockey but want to make sure it will work smoothly for handball where i have great interest.
something is obviously wrong.
Assumption was so true i could scout more than the weekly players
then i tried to scout ones that i even had on queue and for my surprise i could even scout the ones i am currently in the queue.
I was determined to test this thing using my own money.
I dont have much interest for hockey but want to make sure it will work smoothly for handball where i have great interest.
something is obviously wrong.
It is "instant scouting". Meaning you can scout players and get results instantaneously. Whether that be filling in scouting slots you missed, or, filling in future scouting spots.
You cannot "buy" more players scouted with credits - that'd give a monetary advantage. What you can do, is buy an extra player per day which will cost you 1/7th your General Sponsor but these can't be queued or retroactively "instant scouted".
You cannot "buy" more players scouted with credits - that'd give a monetary advantage. What you can do, is buy an extra player per day which will cost you 1/7th your General Sponsor but these can't be queued or retroactively "instant scouted".
the extra scouting was added as the game fee
1. why would someone buy for a player that is in the queue and will be free? allowing to pay a fee for player in queue is a bug for sure
2. the extra players were added as fee so there was no usage of 1/7 of general sponsor. Actually there was a strange debit in my account of around 13M - (7% of my general). Never once it was alerted it would cost money. Teams can go bankrupted with that.
3. If the initial rule was one can scout for a fee IF he missed the day, the the buttons should only be allowed to click when there was a miss and can only be clicked the amount of missed players.
thus on day one: zero allowed
day two, in my case, 4 if i have not added to queue or 0 if i had.
4. this is the similar bug of the international for handball where the drop button was there misleading people that players could be dropped.
5. As you know i am active daily so i would not need to pay fee to scout but again i was determined to test if there is any issues with it
1. why would someone buy for a player that is in the queue and will be free? allowing to pay a fee for player in queue is a bug for sure
2. the extra players were added as fee so there was no usage of 1/7 of general sponsor. Actually there was a strange debit in my account of around 13M - (7% of my general). Never once it was alerted it would cost money. Teams can go bankrupted with that.
3. If the initial rule was one can scout for a fee IF he missed the day, the the buttons should only be allowed to click when there was a miss and can only be clicked the amount of missed players.
thus on day one: zero allowed
day two, in my case, 4 if i have not added to queue or 0 if i had.
4. this is the similar bug of the international for handball where the drop button was there misleading people that players could be dropped.
5. As you know i am active daily so i would not need to pay fee to scout but again i was determined to test if there is any issues with it
1. They can't wait or missed one on a past day (didn't set their queue until Sunday)
2. Not sure where that money went. What category is it under?
3. It is "instant scouting" so, like I said in point 1, you can scout in advance or if you missed someone.
4. The button could be greyed out if not available, true.
5. I do see the monkey avatar on the forums a lot
Chalk this up to a learning experience. You'll know better for handball in 6 weeks time when scouting starts for that first draft.
2. Not sure where that money went. What category is it under?
3. It is "instant scouting" so, like I said in point 1, you can scout in advance or if you missed someone.
4. The button could be greyed out if not available, true.
5. I do see the monkey avatar on the forums a lot

here is the image with name/grade blocked.
oi62.tinypic.com/jsk3uu.j...
x. as you see, it was scouted the extra for extra fee.
1. I disagree. If one could not wait, one would not place on queue. maybe on last day, but still, an alert should be in place that the player is on queue and if he is sure he want to pay for. if paying for a player already in queue, this is the minimum it should be done.
2. under other: 11,319,916 so actually was less than 7%. around 6%. Not sure what this debt is.
anytime money (specially huge chunk) is going to be reduced in one's bank account it should warm the user, like when it warms when we cut a player.
3. If it allow to scout in advance, then it should at least say how many were used AND perhaps the players on queue for the week should be visible not hidden and only show when user click the button. Second, I should then scout in advance clicking the day i want. so lets say i know i wont be online on last day, so i should chose to scout for friday allowing me to normally scout the other days and not just filling the next day.
oi62.tinypic.com/jsk3uu.j...
x. as you see, it was scouted the extra for extra fee.
1. I disagree. If one could not wait, one would not place on queue. maybe on last day, but still, an alert should be in place that the player is on queue and if he is sure he want to pay for. if paying for a player already in queue, this is the minimum it should be done.
2. under other: 11,319,916 so actually was less than 7%. around 6%. Not sure what this debt is.
anytime money (specially huge chunk) is going to be reduced in one's bank account it should warm the user, like when it warms when we cut a player.
3. If it allow to scout in advance, then it should at least say how many were used AND perhaps the players on queue for the week should be visible not hidden and only show when user click the button. Second, I should then scout in advance clicking the day i want. so lets say i know i wont be online on last day, so i should chose to scout for friday allowing me to normally scout the other days and not just filling the next day.
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