Please let Teams opt out of the Draft. I have to waste time clicking 3 times day a for worthless players that have 0 chance of making my team.
The way the draft is setup, I would much rather just use my Academy.
This cannot happen soon enough.
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you dont have to waste your time, you can simply choose not to scout and let the system auto draft for you...
Suggestion___Currently the system locks you out of doing any lineup changes during the "pregame" calculation phase. I suggest that only the lineup set for that game be locked. And users can alter other lineups as they have no effect on the game about to be played.
+1
This suggestion makes complete sense and I've been wanting it for a while, I just can't recall if I've asked for it before.
This suggestion makes complete sense and I've been wanting it for a while, I just can't recall if I've asked for it before.
1) Individual player feed back via message in your inbox. Example: Center emails you. "My ankle is sore from last game, but manageable". -OR- " I think i'm coming down with a cold"....etc etc...Thereby giving us the opportunity to possibly prevent a possible injury that takes a key player out for a couple of weeks. Obviously the decision whether to play the player is up to each manager, risk vs reward or simply preventative management. Not sure if this is a good thing or if this would only add more confusion to the game, but it's an idea.
2) LOANS: The option to make ANY payment of ANY amount at any given time. Instead of being stuck with either the weekly payment or paying it all off at once. This would allow for better money management and overall better financial control, and nips away at the interest.
2) LOANS: The option to make ANY payment of ANY amount at any given time. Instead of being stuck with either the weekly payment or paying it all off at once. This would allow for better money management and overall better financial control, and nips away at the interest.
a Thumbs up / down button in the forums. Good ideas need to be heard. As well as the ability to sort out the highest rated comments. Could limit this to only certain constructive forums if need be.
So I had a idea. I am a second year manager in hockey and I am learning it is very hard to make money. I want to keep making money in order to build my arena, faculties, and to pay for better players and staff. The problem I am finding is I keep having to take loans in order to build stuff and at some point I spend my money paying back my loans just so I can keep advancing my building. While the general sponsor, media sponsor, and the ticket sales help I feel like there needs to be another revenue stream from which we can draw cash from. One idea I thought of was how each player has a rating that tells how popular they are and the more popular the more fans they draw to a game. But why not use that popular status to create another new stream of revenue in the form of player sponsorship? We see it all the time pro athletes getting paid to sponsor products. So why can't PPM do this? Each player from time to time can get a sponsorship offer that can be accepted or rejected when they reach a certain status(I am thinking a full one star). The player won't need as much from the team and would be willing to take a paycut and the team can get a small cut of the sponsorship deal and pocket some of that. It would be another way to make money and it would add another fun little thing to this game. The deals can get better and better as the player gets better, plays in higher leagues, plays better in games of more importance(the best sponsorship deals go to players on championship winning teams) and so on. What do you guys think of the idea?
Free advice. Use Div.III for nothing but an opportunity to save all your money. I learned the hard way by taking the longest route, which was focusing on winning in Div.III,which takes players,with higher salary or bids. I suppose there are a few methods of how to best spend your money. But if making money is your primary focus, you need to invest in what makes you money. Arena, maintaining a high OR, developing HR. Keep costs down by dumping staff, its not really needed in Div.III as you're not training players, or coaches etc. everything you get is on the market. plus staff are ridiculously expensive. I'd be making 3 times the money now, had I followed my own advice. True story. If you're broke now, but promote to Div.II. BANKROLL your seasons income. Patience is everything. But once the money starts to flow, it speeds up a hell of a lot.
Takes money to make money.
Takes money to make money.
1. player would make the money off player sponsor, not the team that has the player's contract
2. you can make money from market. i see 2 ways of making the money. first being buy young prospects, sell them before they hit rfa. this method probably wouldn't apply to new teams like yours
second way of making money off the market would be to bid on free agent players. you could get good players for very cheap, and once you have even better players to replace them, the players you got for very cheap can go for much more than how much you have already paid for their bids (the less you bid, more money you would make). try this method out
2. you can make money from market. i see 2 ways of making the money. first being buy young prospects, sell them before they hit rfa. this method probably wouldn't apply to new teams like yours
second way of making money off the market would be to bid on free agent players. you could get good players for very cheap, and once you have even better players to replace them, the players you got for very cheap can go for much more than how much you have already paid for their bids (the less you bid, more money you would make). try this method out
Why do all my players 9 out of 10 time make 1 free throw and miss the other. I think it needs to be more like real life and make it like at least 70 or 80% from the line.
it is about 70% overall. if your players keep missing, it's because their shooting is too low compared to the other team.
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