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dont tell me there are too many ads for PRO users. They never obstruct your view.
For some reason mine are always singles ads with young females who clearly aren't part of that dating service. At least they're decent to look at hehe.
This is like taking the money twice for the same thing. We support PPM project, and we payed for that, even the price will go up in a couple of days, although I don't mind much about that, but ads are annoying. As PRO users we don't need any ads, we just don't want to be spammed on that way...
Not mine no, because i don't see them.
But that aside, pro users pay money to financially support the game. Surely you could give them the perk of an ad free service.
But that aside, pro users pay money to financially support the game. Surely you could give them the perk of an ad free service.
How about two packs? The basic propack and another platinpack for maybe 60 EUR per year, you get all features, as many pennants,logos as you like, including nicknames for players, everything out there as much as you like and zero ads. Every new feature will automatacally be included into that platinpack. Then after a few years some features will become available (included that is) to the normal propack users, while the platinpack will have new exclusive funky features by then.
Will never happen, PPM would prefer to charge people separately for the penants etc, makes more money for them. I've often suggested something like this and it's always either ignored or shot down.
I think pro users should get 1 free penant or puck incl in their pro pack.
I think pro users should get 1 free penant or puck incl in their pro pack.
the ad for the pro users is pretty small it doesn't get in the way at all. I have never really even noticed it
If you mean % distribution i believe it is the same for all staff. But it depends on the building level.
If I look at Scouting efficiency with and without staff I get thees numbers. Lvl 13 basic, 94%. With 44% staff (Scouting efficiency) this number is 115.
Normally you (I at least) would think that 44% bonus would be 94*1,44 = 135, but it's not. It's more like 94 + 44/2) = 116. So in a sence, with 100% scouting efficiency, the scouting progress pr day would be 94 + 100/2 = 144 and not 94*2=188.
I started to run the numbers as I am struggling a bit with staff salaries, and wanted to find out some of the effect they provide. This has just been done with the numbers I have, but I am still waiting for some numbers from a friend of mine to see if this apply also to lower levels of HR.
So my question was, if this apply also to other staffers?
Normally you (I at least) would think that 44% bonus would be 94*1,44 = 135, but it's not. It's more like 94 + 44/2) = 116. So in a sence, with 100% scouting efficiency, the scouting progress pr day would be 94 + 100/2 = 144 and not 94*2=188.
I started to run the numbers as I am struggling a bit with staff salaries, and wanted to find out some of the effect they provide. This has just been done with the numbers I have, but I am still waiting for some numbers from a friend of mine to see if this apply also to lower levels of HR.
So my question was, if this apply also to other staffers?
Efficiency is simply calculated by adding up the attributes for the head and assistant and dividing by two, thus it is never based on a single coach but two coaches. If you only have one coach you lose 50% efficiency.
Is not calculated like that.
Head attributes have 60% importance when calculating staff influence.
Head attributes have 60% importance when calculating staff influence.
Yes, you are correct, I forgot to mention that adjustment. I was just trying to make sure they understood that efficiency shown has nothing to do with building level and is just based on the attributes of the staff.
The actual effect of the staff on calculations is based on building level, but not the efficiency.
The actual effect of the staff on calculations is based on building level, but not the efficiency.
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