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The usual scenarios for each shot event are:
1- Goal
2- Ball goes wide
3- Keeper holds it
4- Keeper saves it but don't hold it, so there's a 2nd shot
5- Corner kick
6- No shot happen, someone made a foul, that are split in 3 more events, no card, yellow card or red card.
1- Goal
2- Ball goes wide
3- Keeper holds it
4- Keeper saves it but don't hold it, so there's a 2nd shot
5- Corner kick
6- No shot happen, someone made a foul, that are split in 3 more events, no card, yellow card or red card.
for example, here's one event with 16 endings- foul, yellow, second yellow, missed ball, offside, defender blocking the shot, goal, keeper blocking the shot, goal, shot wide, keeper blocking the shot, keeper blocking the shot+corner, yellow, second yellow, a straight red card and a goal

that's because some of them are twice, I only listed them how they can be found on translation pages. For example, the situation I described can end with 3 different goal scoring situations
I think that live coverage don't have much connections with match engine - except the scoreline and number of goal chances.
That's one of the problems - watching game live - you don't have a clue how your team plays and where are you wrong with tactic. Looks like every player is in wrong position on the pitch - it's really painful experiences
That's one of the problems - watching game live - you don't have a clue how your team plays and where are you wrong with tactic. Looks like every player is in wrong position on the pitch - it's really painful experiences

That's because there is more than one way a keeper can block a shot.
ok, let's brake this to calculations.
1-5 goes to 1 calculation: to score or not
6-? goes to second one: to have scoring chance.
now we are going to the interesting part.
Most of these reports in live feed have mutiple passings between players etc. Are there calculations and multiple endings in those situtations too or are they just cosmetics?
1-5 goes to 1 calculation: to score or not
6-? goes to second one: to have scoring chance.
now we are going to the interesting part.
Most of these reports in live feed have mutiple passings between players etc. Are there calculations and multiple endings in those situtations too or are they just cosmetics?
From what i've seen, yes, they are individual scenarios also. Passes can be intercepted, players can be offside, etc.
there is the first part of an events, and then those 8 to 16 other chances can occur- those are the individual scenarios. They cannot expand any more
Yes, i know.
But it's just so hard to believe that nonames sometimes break your 5 men defence with 2-3 passes and shoots a goal without your 23* goalie even reacting to the shot.
But it's just so hard to believe that nonames sometimes break your 5 men defence with 2-3 passes and shoots a goal without your 23* goalie even reacting to the shot.

Ok, so player a passes to player b (that's the first part), player b enters the zone but is offside (the calculation).
I should have known that, i was Aus Team Captain for a while.
I should have known that, i was Aus Team Captain for a while.
nonames are still teams, they still have players on them. They're just weaker.
If your team is getting scored on regularly by nonames, i would spend more time looking at your team and less time questioning the engine
If your team is getting scored on regularly by nonames, i would spend more time looking at your team and less time questioning the engine

yes, I understand that
with "They cannot expand anymore" I meant they cannot combine any further than they are in translation pages- for example, if the translation says that 2 players are passing, there will not be a third pass involved.

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