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Exact parameters dont exist, because one match player get 0,7 chemistry, in the next match maybe 1,6. I dont think somebody say you some "exact" parameters.
i still have a feeling that when i play more times high on a row. the performance gets weaker.
is there a built innegative that prevents us from playing 10 times high, as energy difference isnot that big issue in first games of season.
is there a built innegative that prevents us from playing 10 times high, as energy difference isnot that big issue in first games of season.
there sure is a negative impact for keep playing high if others don't
that's called the difference in energy
that's the only thing I think about it, don't use high a lot, but if you keep that up, you'll end up destroying your players for sure

that's called the difference in energy
that's the only thing I think about it, don't use high a lot, but if you keep that up, you'll end up destroying your players for sure

I played "High" in 8 straight games during last seasons post season. I won 5 of them, including the final 2 to get promoted.
I also rotated people in and out of those lineups to keep individual energy from dropping too much. Based on this very limited sample, my experience is that my team did not play worse by playing high in consecutive games.
Also, think about all the things people complain aren't in the programming and ask if the programmers would take the time to write code that makes your team play worse based solely on the number of times in a row that you play a certain importance level. I believe the reduction in play is solely a result of energy loss.
I also rotated people in and out of those lineups to keep individual energy from dropping too much. Based on this very limited sample, my experience is that my team did not play worse by playing high in consecutive games.
Also, think about all the things people complain aren't in the programming and ask if the programmers would take the time to write code that makes your team play worse based solely on the number of times in a row that you play a certain importance level. I believe the reduction in play is solely a result of energy loss.
Since we are already in the new season what happens if the old manager of the national team brings in new players to the national team?
Can he do that?
And if he can does the new elected national manager have to stick with those players until the end of the season?
This is only an hypothetical question, i didn't see anybody do that...
Can he do that?
And if he can does the new elected national manager have to stick with those players until the end of the season?
This is only an hypothetical question, i didn't see anybody do that...

Yese he can do that and new NT manager can dismiss those players until the 14th day of season.
My question is can those players be picked up again to team without any sanctions like loosing their chemistry?
My question is can those players be picked up again to team without any sanctions like loosing their chemistry?
hmm, I'm confident I'll be elected again...
can I add players now, and remove thos again next week (last 7 days of the 14 days when we can dismiss players)
think not, right ? or can I ?
can I add players now, and remove thos again next week (last 7 days of the 14 days when we can dismiss players)
think not, right ? or can I ?
My question is... why the hell is the old manager still in control of the team after the new season starts?
the timetable is the problem.
the only way i see is to make a break after the worldcup and play the first national team game in the second week of the season.
the only way i see is to make a break after the worldcup and play the first national team game in the second week of the season.
That would work. Maybe drop a line to Tuttle or Vlady with the suggestion.
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