It seems so but that interpretation of the rules is just bull**** IMO. I believe that rule is to prevent people hacking to the game and getting info no one else can any way get like seeing everything what happens in a match calculation.
If getting player qualities were included in it, then you weren't allowed to scout players...
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Of course not. It's obvious that it doesn't concern NT. Anyway, I think case was already closed.
Schorpie your GTR increase of 3.26 is HUGE when people who only play friendlies get .3 so youre gaining almost 3 GTR / OR per game you win - when it comes time to get your sponsor money you'll have so many more points you will have exponentially more money. Prize money for the league is a moot point as you're getting many millions more, not to mention the huge increase in attendance etc for those games. It gives you a giant leg up and nothing more should be needed.
That was my point. Not to mention with more money, you increase your everything faster, you can buy the best players on the market and outpace everyone in your general area. Don't look a broken game feature horse in the mouth.
That was my point. Not to mention with more money, you increase your everything faster, you can buy the best players on the market and outpace everyone in your general area. Don't look a broken game feature horse in the mouth.
Speaking of money and sponsors - does anybody recollect what were biggest sponsorship deals in late beta ?
I agree with Opivy regarding money. I would gladly sacrifice prize money for X10 team rating.
I think also Schorpie should be commended in trying to assist the new player. He would gain no benefit from the information gained, only the player he mentored would, i believe.
I think also Schorpie should be commended in trying to assist the new player. He would gain no benefit from the information gained, only the player he mentored would, i believe.
today but bit later
there's some problem, it's already discussed on Slovak forum
there's some problem, it's already discussed on Slovak forum
How can players raise in popularity stars. example. my Winger Alexey Dezhnev is the point leader in the I.1 division in the Netherlands. He has been selected 9 times for the three strars and 4 times for the All stars(the most in div I.1 Netherlands). he still only got 0,5 popularity stars. i think this rather low.
it counts slowly, the real boost is in end of season when players get rewards for statistics
Does someone else has also problems with the speed of the website when the advertise of Battle Knights appear (especialy when the logo comes up)?
I thought that it is no advantage in game, if someone is no paying money for this game. Now I see, that this is not the truth. When I have a look at the season end statistics for best players, scorers etc. I see, that all my players are less paid for the same sum of goals or points as players from teams with supporter pack. Thats totally unfair! Same money for supporter and not supporter for same points or goals in the season end statistics!!!!
I don't know how you came up with that conclusion, but looking at your league everything seems in order. If you were comparing your players with same ranked players in other leagues then you need to take into consideration average OTR of the league because that is used as a coefficient for determining prize money (leagues with better average OTR will have higher prizes).
How are players separated in the prize money if they have the same totals? ie. If 4 players have each scored 20 goals, what decides the order they appear in prize money?
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