Ahh but it's not about spending money. When i said that i meant spending their PPM$. But that aside, the game needs free members as much as it needs pro members, as free members populate the game and make is successful.
The stat I want to know is the number of people who join, try and leave the game because their team can't win a game due to bad players.
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Not only do non paying players populate the game they also provide larger numbers of visitors to the site which in turn allows ppm to charge more for advertising.
Yep, no argument there.
The way I see it, it's in the best interest of PPM for them to do all they can to stop things like these single attribute traders.
The way I see it, it's in the best interest of PPM for them to do all they can to stop things like these single attribute traders.
i do the last thing, training players with nice qualities on the useful positions, but low GV, to semi-finished players who can still be trained further.
I'd like more options in Credit tournament like:
Playoff - matches per series:
Now two choises: 1, 2.
Could be three: 1, 2, "2 + finals in single match".
less important, another options could be the age limitation:
Deployable players:
-at least [texbox, from 0 to 11] players with max [textbox] years old
Playoff - matches per series:
Now two choises: 1, 2.
Could be three: 1, 2, "2 + finals in single match".
less important, another options could be the age limitation:
Deployable players:
-at least [texbox, from 0 to 11] players with max [textbox] years old
More players to sell with minimum taxes (5%).. For example 15players in 112 days with minimum tax.
When I look how much luck you had with Youth Academy - I think that's to little for you. At least 20 players
.
![:) :)](https://appspowerplaymanager.vshcdn.net/images/ppm/smiles/new/smile.png)
Believe me! 15 is reallly good! Game should not be very easy, but 10 players is small amount of selling players
![:D :D](https://appspowerplaymanager.vshcdn.net/images/ppm/smiles/new/big-grin.png)
A better fix would be for PPM to give less players from the SA, or alternatively, make new players from the SA monthly instead.
Is it possible to have just two difrent teams seeing on LIVE? Because it's little confusing watching one time with yellov dresses, second time with white etc. For me it would be much more intresting if my team would be all game in same dress.
home - away, different dress. Nothing strange there
cannot edit: could we have a changelog? ('list' is rendundant)
My suggestion is:
There is training camp, which you can organize 2 times per season. So i suggest one more camp, but it's energy recovering camp.
It would be like this:
- Once in a season
- Players in energy recovering camp will train 20%-30% less than usually
- It will cost about 10-20 mils
- Camp will be max 7 days and it will depend of Regeneration facility level.
- Each day in energy recovering camp will increase energy for 2 steps.
There is training camp, which you can organize 2 times per season. So i suggest one more camp, but it's energy recovering camp.
It would be like this:
- Once in a season
- Players in energy recovering camp will train 20%-30% less than usually
- It will cost about 10-20 mils
- Camp will be max 7 days and it will depend of Regeneration facility level.
- Each day in energy recovering camp will increase energy for 2 steps.
The idea has merit, but the cost would need to be based on sponsor deal amounts, as $20mil for some is less than a weeks sponsor deals and for others, about a months worth.
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