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Don´t forget that Arabia played with higher match importance than Italy
And I have question about chemistry. Players who played all game gained 4 chemistry points, players who played only a part of match gained 2-3 chemistry points. It´s ok? I expected larger number And what about loosing chemistry when player will not play in next match...how much it drops...if it drops?
how is this possible? I mean, I thought friendlies are played on very low only, is it?
I thougt the same, but when I did some statistics from 1. round I foud out that is not true...for example:
soccer.powerplaymanager.c...
soccer.powerplaymanager.c...
Players who played all game gained 7 chemistry points.
players who played 45/45 minutes gains 4/4 points
players who played 60/30 minutes gains 5/3 points
at least our players gain this numbers
players who played 45/45 minutes gains 4/4 points
players who played 60/30 minutes gains 5/3 points
at least our players gain this numbers
what?
here players who played all game gained 6 chemistry points
1/2 game - 3 points
here players who played all game gained 6 chemistry points
1/2 game - 3 points
unfortunately there was a bug in training of NT players in camps...
you should set any importance you want..since the season energy is separated and you will harm only national team...
is that mean, for friendlies any importance is allowed? it's pretty pity ...
in Italy
who played all match (90 minutes)----->7 points (chemistry).
who played half time (45 minutes) ----->4 points.
I played very low importance.
who played all match (90 minutes)----->7 points (chemistry).
who played half time (45 minutes) ----->4 points.
I played very low importance.
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