I don't know to who i have to write so i send my problem to You!
On the 3rd sponsorhip day (the 111th day of the season) I got a 4 stars sponsorship offer and i clicked YES! But altough the program wrote me, I have ignored this offer!
I have a same problem like this 2-3 seasons earlier and than i thougt i made miss click. But now i am sure, i made right click and accepted the offer!
I have seen the 3rd offer after the refresh at 5 o'clock a.m. So maybe the program refresh and daily update made the problem?
What can we do? This is so huge financial problem for my team, because on the first and second day i got 1-1 star offer and I made the right click, YES on the 3rd offer with 4 stars!
Today i got the automaticly offer with 2 stars but its less with 10 million(!!!) than the 4stars offer yesterday!
I am waiting for the fast reply!
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Hi,
in the manager profile there is still old data for the league. For example i was relegated to II.1 but it still shows that im playing in I.1.
in the manager profile there is still old data for the league. For example i was relegated to II.1 but it still shows that im playing in I.1.
we didn't discover anything wrong. All the previous offers were not accepted.
From Guide:
Shooting: The shooting attribute is important for all the players who find themselves in the situation to shoot. The higher the shooting attribute, the higher the possibility that the player will capitalize on his scoring chance.
clip2net.com/s/618PtF how he scored two goals ? maybe shooting is luxury ?
Shooting: The shooting attribute is important for all the players who find themselves in the situation to shoot. The higher the shooting attribute, the higher the possibility that the player will capitalize on his scoring chance.
clip2net.com/s/618PtF how he scored two goals ? maybe shooting is luxury ?
As per the guide, the shooting attribute improves a players chance of scoring. Low shooting doesn't mean they wont score, it just means they'll score less.
Yes, but this team and its strikers make me think about the engine for some time now (e.g. the ratings/team strength).
Look at the stats of the two forwards in the last two seasons:
Vago: S10: 8 G / 45 ST / 27 SW /10 A
S11: 6 G / 40 ST / 30 SW / 11A
Adamek: S10: 13 G / 67 ST / 46 SW / 11 A
S11: 20 G / 74 ST / 52 SW / 6 A
So, yes, the ratios G/ST are around 15-20% (Adamek 27% once). My best striker (national team player playing in a first league environment; Shooting around 70-80% of primary) has usually something around 35-45%. So the efficiency is somewhat doubled. Imho this is still kind of low when you compare the shooting of the players. Remember, above teams strikers have a shooting of something 5-10% (at the moment).
But ok, maybe that's considered good by the devs. And also, this extra efficiency of my striker (and most others' ) is worth the high shooting training.
But what's really weird is the ratio ST/SW, so somehow the ability to hit the target, to convert a potential chance into an actual one. That's around 1.3-1.6 for these guys, which is actually quite good. And it's the same area my top striker for example usually is in (I haven't done number crunching on this, but checked lots of strikers last to last season, the numbers for well-skilled players pretty much end up in the same regions).
So the irritating thing is, the difference between a well-skilled striker and one with virtually no shooting is only that the efficiency G/ST is raised/doubled. Pretty much everything else is equal (look for example at the assists).
I don't think that makes much sense, an offensive player in football without the slightest clue of shooting the ball should not be worth much. And should not be able to hit target 2/3 of the time in a top league environment. If that ratio would for example be reasonably lower, then of course the number of goals by the pseudo-strikers would decline. And all of this would make more sense.
So, since we are in the Q&A thread, my question is, is shooting really only influencing G/ST? If yes, why?
Look at the stats of the two forwards in the last two seasons:
Vago: S10: 8 G / 45 ST / 27 SW /10 A
S11: 6 G / 40 ST / 30 SW / 11A
Adamek: S10: 13 G / 67 ST / 46 SW / 11 A
S11: 20 G / 74 ST / 52 SW / 6 A
So, yes, the ratios G/ST are around 15-20% (Adamek 27% once). My best striker (national team player playing in a first league environment; Shooting around 70-80% of primary) has usually something around 35-45%. So the efficiency is somewhat doubled. Imho this is still kind of low when you compare the shooting of the players. Remember, above teams strikers have a shooting of something 5-10% (at the moment).
But ok, maybe that's considered good by the devs. And also, this extra efficiency of my striker (and most others' ) is worth the high shooting training.
But what's really weird is the ratio ST/SW, so somehow the ability to hit the target, to convert a potential chance into an actual one. That's around 1.3-1.6 for these guys, which is actually quite good. And it's the same area my top striker for example usually is in (I haven't done number crunching on this, but checked lots of strikers last to last season, the numbers for well-skilled players pretty much end up in the same regions).
So the irritating thing is, the difference between a well-skilled striker and one with virtually no shooting is only that the efficiency G/ST is raised/doubled. Pretty much everything else is equal (look for example at the assists).
I don't think that makes much sense, an offensive player in football without the slightest clue of shooting the ball should not be worth much. And should not be able to hit target 2/3 of the time in a top league environment. If that ratio would for example be reasonably lower, then of course the number of goals by the pseudo-strikers would decline. And all of this would make more sense.
So, since we are in the Q&A thread, my question is, is shooting really only influencing G/ST? If yes, why?
It shouldn't affect assists really, but yes should have a greater impact on hitting the target etc.
I would say G / (ST + SW) would be ok. Instead of G / ST.
Really?
There should reasonably be two skill checks involved here. One, when the striker takes the shot. Possible outcomes: SW, ST.
Second, when the keeper tries to save a ST. This should be something like GK abilities against shooting abilities of the striker.
In this scenario ST/SW or ST/(ST+SW) would hint to the former and G/ST to the latter. They would be two different and important numbers. And also in this scenario it is obvious that the former is not really dependent on shooting while the latter is, which is strange.
(This interpretation would also not change much if we had only one combined skill check with the possible outcomes SW, ST Missed, ST Goal.)
Maybe you hint to a second scenario where there is only one skill check with the outcomes Goal/No Goal. Then indeed G/(SW+ST) would be the only meaningful number.
But this would be (a) not reasonable and (b) render the whole SW/ST stats meaningless.
There should reasonably be two skill checks involved here. One, when the striker takes the shot. Possible outcomes: SW, ST.
Second, when the keeper tries to save a ST. This should be something like GK abilities against shooting abilities of the striker.
In this scenario ST/SW or ST/(ST+SW) would hint to the former and G/ST to the latter. They would be two different and important numbers. And also in this scenario it is obvious that the former is not really dependent on shooting while the latter is, which is strange.
(This interpretation would also not change much if we had only one combined skill check with the possible outcomes SW, ST Missed, ST Goal.)
Maybe you hint to a second scenario where there is only one skill check with the outcomes Goal/No Goal. Then indeed G/(SW+ST) would be the only meaningful number.
But this would be (a) not reasonable and (b) render the whole SW/ST stats meaningless.
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