I saw the others yesterday, but not mine.
I've seen mine before this morning.
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Why in handball players don't get tired at the end of the game? Some teams play the game with seven players and don't lose in the end against teams who use 14 players. As it happened in 31. season CL final.
To be honest I don't remember why we made that decision, but it is what it is. If we were developing the game today, perhaps we would have made a different call.
But, please, change it You can change everything here. Then it is closer to reality. I remember when you changed saleries and then the game got a lot better.
Let's say you start the game with a player with OR 100 and energy 100. At half time the energy should be around 93, right? So, at half time the OR is considered still 100 or falls to 93 too?
Rating doesnt change in middle of game. Rating depends of energy before game. And why would assume that at mid game energy is 93?
thank you for the reply. here we see two numbers in energy:
https://handball.powerplaymanager.com/en/players.html
when a player is 100/100 before a game and plays for 60 minutes, when you see the page right after the game finishes it changes to 86/100. Next morning it turns back to 100/100 or 99/99, depends on the match importance of the previous game.
I just made a thought, but i guess you are right, thanks!
https://handball.powerplaymanager.com/en/players.html
when a player is 100/100 before a game and plays for 60 minutes, when you see the page right after the game finishes it changes to 86/100. Next morning it turns back to 100/100 or 99/99, depends on the match importance of the previous game.
I just made a thought, but i guess you are right, thanks!
Does anybody have the link to rewards for playing matches? I still have to cash in some rewards.
In PowerPlay Manager (PPM) Handball, a player's rating does not change during the course of the game. This rating is calculated before the match starts and depends on various factors, including the player's energy. A player's energy is crucial as it directly affects their performance and thus their pre-match rating.
Why does energy affect the pre-game rating?
Initial Energy: A player's energy at the beginning of the match influences their rating because it determines how effectively they can perform their skills during the game. The higher the energy, the better their performance will be.
Energy Consumption During the Match: Although the rating does not change during the match, the player's energy decreases as the game progresses due to physical exertion. This depletion can affect their real-time performance, even though it is not reflected in a numerical re-rating.
Why assume energy is 93 at halftime?
Assuming a player's energy is 93 at halftime can be part of a strategy to predict the team's performance during the match. Here are some reasons for making this assumption:
Evaluating Wear and Tear: Knowing the initial energy and estimating the wear and tear by halftime helps understand how the player will behave in the crucial phases of the match. If they start with 100 energy, it might drop to 93 by halftime, indicating their endurance and durability.
Substitution Tactics: Assessing energy at halftime allows for better planning of substitutions. If a key player is at 93 energy, it might be prudent to replace them before their performance significantly drops.
Team Management: It helps make decisions about training intensity and player rotation to maintain high energy levels in important matches.
Summary:
In PPM Handball, players' ratings depend on their energy before the match begins. Initial energy affects their overall performance and thus their rating. Assuming a 93 energy level at halftime is useful for predicting performance during the match and planning effective strategies such as substitutions and managing the team's stamina. This assumption allows for better team management and informed decision-making to optimize on-field performance.
I hope this translation helps! If you have any more questions or need further assistance, feel free to ask.
Why does energy affect the pre-game rating?
Initial Energy: A player's energy at the beginning of the match influences their rating because it determines how effectively they can perform their skills during the game. The higher the energy, the better their performance will be.
Energy Consumption During the Match: Although the rating does not change during the match, the player's energy decreases as the game progresses due to physical exertion. This depletion can affect their real-time performance, even though it is not reflected in a numerical re-rating.
Why assume energy is 93 at halftime?
Assuming a player's energy is 93 at halftime can be part of a strategy to predict the team's performance during the match. Here are some reasons for making this assumption:
Evaluating Wear and Tear: Knowing the initial energy and estimating the wear and tear by halftime helps understand how the player will behave in the crucial phases of the match. If they start with 100 energy, it might drop to 93 by halftime, indicating their endurance and durability.
Substitution Tactics: Assessing energy at halftime allows for better planning of substitutions. If a key player is at 93 energy, it might be prudent to replace them before their performance significantly drops.
Team Management: It helps make decisions about training intensity and player rotation to maintain high energy levels in important matches.
Summary:
In PPM Handball, players' ratings depend on their energy before the match begins. Initial energy affects their overall performance and thus their rating. Assuming a 93 energy level at halftime is useful for predicting performance during the match and planning effective strategies such as substitutions and managing the team's stamina. This assumption allows for better team management and informed decision-making to optimize on-field performance.
I hope this translation helps! If you have any more questions or need further assistance, feel free to ask.
In handball, some teams can maintain high performance even with a reduced number of players in rotation. This can result from efficient gameplay strategies, excellent physical preparation and endurance, efficient player rotation, and the experience and strategy of the coach.
Conclusion:
The performance of handball teams can vary significantly depending on various factors, including gameplay strategy, players' physical preparation, and coach's rotation management. Although some teams may succeed with fewer players in rotation, the outcome of a match, especially in a final, can depend on a variety of factors and cannot be solely attributed to the number of players used by each team.
Conclusion:
The performance of handball teams can vary significantly depending on various factors, including gameplay strategy, players' physical preparation, and coach's rotation management. Although some teams may succeed with fewer players in rotation, the outcome of a match, especially in a final, can depend on a variety of factors and cannot be solely attributed to the number of players used by each team.
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