Selecione um país: | Internacional |
No point in launching new campaigns for Nordics if we are losing managers daily because they have only nonames to compete with - nothing's gained. The Finnish league-forums in lower leagues are filled with this and they really are quitting, not just chatting. Re-arrange Finnish leagues in both sports asap, please.
It would be good if we had the opportunity to change a player if he got injured while he is in camp.
Yes, even if only once for a camp or once in a season...
+1
+1
It looks like this game is coming to a great crossroads. With so much consolidation and lower revenues destined for so many potential growth countries this game may be slowing dying. If you want to have world competition, its hard to understand the logic of continuously penalizing great soccer nations like Chile, Paraguay and Israel. Its hard enough for young countries to pick up new clubs, but with draconian cuts in revenue compared to senior countries its becoming impossible. I have heard the argument that small countries having large revenues is unrealistic. This may be true, but equally unrealistic is the number of ultra rich clubs from the senior countries. Its already apparent a lot of small nation clubs are throwing in the towel. If revenues arent equaled between countries you may eventually have about a dozen rich countries playing here. Not much fun if you want a game with real international competition.
the difference in sponsorship offers is not that great. A good manager from a small country can compete with the big guns. Look at the army of pretty (you know what).
Quite frankly Vlady you sure picked an awfully poor example. Lithuania may physically be a small country, but in this game there are 4 full divisions of teams. The Army has also been around since day 1. I would say to you if the differential is as small as you claim, make everyone equal. You need revenue for this game? Discouraging countries like Japan and Taiwan is probably not a great idea.
I'd like to suggest a slight improvement to the substitutions UI, which would make duplicating substitutions much faster.
As it is now, when the duplicate subtitution button is clicked, the page scrolls to the top, but the duplicate substitution is placed to the bottom of the substitutions list, meaning we must scroll down to the end of the substitutions list to get to the duplicate substituion.
Next we have to click the edit substitution button, so the substitution "enters edit mode" in which we can alter it.
Now the scrolling down to the duplicate substitutions is very time consuming, especially if we want to set 20 substitutions or more. And clicking the edit button also takes some time, but we could do without clicking that button.
The UI would be much better if clicking the duplicate substitution button would do all the following:
1. put the duplicate substitution to the end of the list (as it is now)
2. auto-scroll down the page to the new duplicate substituion
3. put the new duplicate substitution to "edit mode"
Why auto-scroll? Because it's obvious that when we make a duplicate substitution, the next thing we want is to alter it, so we want to see it on-screen. Why manually scroll down there if it can be done automatically.
Why auto "edit mode"? There's absolutely no use to have two same substitutions set up, as only one will take place. Se it's obvious that if we make a duplicate substitution, we want to edit it. Why the unneccesary edit button click?
By ommiting the unneccessary scrolling and button click, setting up substitutions would take abot 5-times less time (depends on the number of substitutions set up), than now. And I believe it only needs slight changes to the code. So I would take very little time for the coders to implement, and save notable time to the managers.
As it is now, when the duplicate subtitution button is clicked, the page scrolls to the top, but the duplicate substitution is placed to the bottom of the substitutions list, meaning we must scroll down to the end of the substitutions list to get to the duplicate substituion.
Next we have to click the edit substitution button, so the substitution "enters edit mode" in which we can alter it.
Now the scrolling down to the duplicate substitutions is very time consuming, especially if we want to set 20 substitutions or more. And clicking the edit button also takes some time, but we could do without clicking that button.
The UI would be much better if clicking the duplicate substitution button would do all the following:
1. put the duplicate substitution to the end of the list (as it is now)
2. auto-scroll down the page to the new duplicate substituion
3. put the new duplicate substitution to "edit mode"
Why auto-scroll? Because it's obvious that when we make a duplicate substitution, the next thing we want is to alter it, so we want to see it on-screen. Why manually scroll down there if it can be done automatically.
Why auto "edit mode"? There's absolutely no use to have two same substitutions set up, as only one will take place. Se it's obvious that if we make a duplicate substitution, we want to edit it. Why the unneccesary edit button click?
By ommiting the unneccessary scrolling and button click, setting up substitutions would take abot 5-times less time (depends on the number of substitutions set up), than now. And I believe it only needs slight changes to the code. So I would take very little time for the coders to implement, and save notable time to the managers.
Player loan idea is one that seems to be forgotten. I understand that it's difficult to find proper system so that it's practical and doesn't offer possibilities of cheating. But how about creating player loan system that you don't loan player to real team but fictional team. It could be implemented same way as sending players to the camp. You could send players on loan to fictional teams. You could choose to send them on loan for 30, 50 or 100 days.
The catch of loaning players is that you have players in your team, that don't get playing time. If you send them on loan, they get experience that they lack. So, sendind your players on loan, they would gain experience bonus...just like sending players to the camp, they get training bonus. Using fictional teams, there is no difficulties with cheating or whatsoever.
The catch of loaning players is that you have players in your team, that don't get playing time. If you send them on loan, they get experience that they lack. So, sendind your players on loan, they would gain experience bonus...just like sending players to the camp, they get training bonus. Using fictional teams, there is no difficulties with cheating or whatsoever.
When you pick up formation from few days ago you need to reset subs and corner takers and setpiece taker and so on, why?
+ ∞
Curious to see what PPM team has to say about that. I doubt they will change anything. Because its too hard, yada-yada, end of story.
Curious to see what PPM team has to say about that. I doubt they will change anything. Because its too hard, yada-yada, end of story.
Seus tópicos favoritos
Mensagens mais recentes