Felt like this one was missing.
Please post your suggestions concerning PPM basketball here.
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Suggestion about the number of days when a player is injured. I think this number must be reduced according to shorter season and games, played every day. The injury for 14 days is very hard - this is 14 matches. In football 14 days are no more than 6 matches. What is your opinion?
It's debatable. Keeping the number of days as same was explained by making Medical center more worthy to build. I think it's good update compared to other sports.
If you brake a leg in soccer or basketball you will be out for the same amount of time. It has nothing to do with the system you play in. So I think it is ok how it is now.
Well that's not exactly true.
As basketball seasons are shorter, if you lose your player for 28 days it's 40% of the season. In soccer it's just 25% of the season. Also you lose your player for way more matches in Basketball, so it's not exactly the same amount of time.
As basketball seasons are shorter, if you lose your player for 28 days it's 40% of the season. In soccer it's just 25% of the season. Also you lose your player for way more matches in Basketball, so it's not exactly the same amount of time.
This is not like in the reality. So the number of days must be adapted to the game. In real life if a players brakes a leg - he'll be off for few months. Not for 14 or 28 days.
that was only an example...you guys think that the developers didn't thought about all that when they made the season shorter? they shortened some things, some things stayed the same...in RL you lose a key player for a whole season sometimes...sometimes you get lucky and nobody injures...I know that the injured players will miss more games than in soccer or any other sport, but at the beginning of basketball already were discussions about some thins getting shorter like duration of building a facility that stayed the same, injuries etc. but they said it will be as it is...
Line-up/Settings: i.imgur.com/IHY7BAJ.png
Manager more need the conditions such as
1. (-99;5)
or
2. (-5;99)
than
3. (-99;5)or(5;99)
Manager more need the conditions such as
1. (-99;5)
or
2. (-5;99)
than
3. (-99;5)or(5;99)
Lets say I want my sub to come in if I'm trailing by 6 or more and leading by 10 or more. How do I do this with your system?
It can't be done. But in my honest opinion, conditions such as
(-6;99)
more possibly will be in demand, than
(-99;-6)or(10;99).
(-6;99)
more possibly will be in demand, than
(-99;-6)or(10;99).
I personally want to be able to let my subs play if I'm sure I'm going to win the game or if I'm sure I'm loosing it. I don't want my major players to have no energy at the end of the season. With that system it's only one way or the other. I'm not for it.
Major players can also be in position "Sub" and in that case my conditions can be very useful.
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