Hi!
Maybe in Automatic opponent search form, when You look for friendly game, You can add option to search only teams with Pennants. For example I want to collect pennants so I'm only looking for opponents with pennants. What do You think about that?
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Due to a lack of response, i'll try again:
I'd like to suggest to make player ratings more precise, instead of rounding it to one number. At the moment we have no way of seeing whether a player performs best as a left forward (upper left corner) or left forward (lower right corner), because his individual rating will be (very likely) exactly the same. If the ratings would go from, lets say, 0-100, a rating of 36 and 42 are clearly distinguishable. At the moment these would both show as 4, if i'm not mistaken.
Also suggesting:
From the guide:
'The Teamwork indicator is a combination of the right formation of players and their suitability for the position to which they are assigned.'
How are we supposed to figure out whether changing a position for a player (e.g. more offensive or defensive) is better in terms of suitability, when the team strength indicator is so rock steady that it doesn't visibly move!
I mean, make the team ratings and individual ratings 10 times stronger and at least we will be able to see whether things have a direct positive or negative influence on the ratings!
I'd like to suggest to make player ratings more precise, instead of rounding it to one number. At the moment we have no way of seeing whether a player performs best as a left forward (upper left corner) or left forward (lower right corner), because his individual rating will be (very likely) exactly the same. If the ratings would go from, lets say, 0-100, a rating of 36 and 42 are clearly distinguishable. At the moment these would both show as 4, if i'm not mistaken.
Also suggesting:
From the guide:
'The Teamwork indicator is a combination of the right formation of players and their suitability for the position to which they are assigned.'
How are we supposed to figure out whether changing a position for a player (e.g. more offensive or defensive) is better in terms of suitability, when the team strength indicator is so rock steady that it doesn't visibly move!
I mean, make the team ratings and individual ratings 10 times stronger and at least we will be able to see whether things have a direct positive or negative influence on the ratings!
Well, actually, you CAN figure the best place for him to play if you look at his attributes.
For example, if you have a forward with great skills in Off-Speed-Tec-Pas-Head (in that order of priority), then he's going to be best as a forward-wing position. His preferred side will determine his left or right. Whether to play him up front or back towards the midfield area is up to you, but the game is broken into just the 3 areas; forward, midfield and defense, so up or back is irrelevant in many ways.
Plus, most of us DON'T want PPM to tell us exactly where a player should go. That would destroy the game and remove the actual "management" aspect of the game.
For example, if you have a forward with great skills in Off-Speed-Tec-Pas-Head (in that order of priority), then he's going to be best as a forward-wing position. His preferred side will determine his left or right. Whether to play him up front or back towards the midfield area is up to you, but the game is broken into just the 3 areas; forward, midfield and defense, so up or back is irrelevant in many ways.
Plus, most of us DON'T want PPM to tell us exactly where a player should go. That would destroy the game and remove the actual "management" aspect of the game.
he will be better as a lower right corner if he has some reasonable midfield skil, upper- if he has not. About the skills being 10 times bigger- just wait when the game picks up, and after 2 seasons they will be. Well, at least 3-4 times bigger.
I hope there would be assits in stats, if it's possible? And then it could be also included in player prize money.
Definitely. Also, suitable Goalie statistics would be needed.
In general player statistics are quite poor in ppm-football.
In general player statistics are quite poor in ppm-football.
I suggest that in aftermatch report scorers would be bold. Now they are blured with those who got cards or missed penalty.
Maybe we could see team strength/ratings in 9 different positions? (right/left attack, center attack, same for mid and def - ball possesion is not a good indicator for strength). This would give managers much more tactical options, so we could rotate our good players to position where are opponments weak players.
I guess this information can be extracted from player's OR, their ratings and preffered side. Or, if you need it badly, by scouting them. I think ratings showing these stats would make it too easy
OR, does not tell you much (and you cant scout every oponements players)... I dont think it would be to easy, oponement can change his tactic/position. If this would be an option, i think that result would be more in managers hands...
IRL managers can know every strong and week places in oponent's team. Here it's almost impossible. It's not a bad idea.
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