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That's two conversions then. One in inches and the next in ft, in. Damn imperial system. It's sooooo complicated when it is soooooo easy to get used to the metric system.

Then it's probably possible to do it. I still see a problem showing the imperial system on all pages. When you choose a position for a player, the height is important. 205 cm is converted to 6'8". At 205 you can be SF, PF or C without incurring any height penalty. At 6'8", you can have a player at 204 or 205cm. The first would be able to play SF and PF without being penalized. But it wouldn't be the same if he played C.
It could bring some confusion I believe with managers choosing to use the imperial system on their pages. Once the choice is made to use the metric system for the height of the players, it's difficult to use a less precise system to do the same thing. Or you would have then to go to 64th of inches?
It could bring some confusion I believe with managers choosing to use the imperial system on their pages. Once the choice is made to use the metric system for the height of the players, it's difficult to use a less precise system to do the same thing. Or you would have then to go to 64th of inches?
I agree. MKS is international system conventional standard.
A few suggestions from the Russia community.
Tactics:
Make it possible to choose setting in OT "Copy from the 4th quarter"
i.imgur.com/XvUofDU.png
---
In addition to "Trailing by..." & "Leading by..." add conditions
1. Score difference in the previous quarter
2. Points scored you (for attacking options)
3. Points scored opponent (for defensive options)
Line-up/Settings:
In addition to "Bench after 3/4 personal fouls" for the 1st player
//of course, provided that the engine supports it
1. Bench when M/A(%) of player less than X
2. Bench when "+/-" of player less than X
Tactics:
Make it possible to choose setting in OT "Copy from the 4th quarter"
i.imgur.com/XvUofDU.png
---
In addition to "Trailing by..." & "Leading by..." add conditions
1. Score difference in the previous quarter
2. Points scored you (for attacking options)
3. Points scored opponent (for defensive options)
Line-up/Settings:
In addition to "Bench after 3/4 personal fouls" for the 1st player
//of course, provided that the engine supports it

1. Bench when M/A(%) of player less than X
2. Bench when "+/-" of player less than X
Yep we surely need some more options in tactics. Firstly I think you need to copy nba 2k series idea - Rotation, example screen here:
http://www.nba-live.com/wp-content/uploads/2014/02/nbalive14_player_rotation.png
It would be simpler than now. And we could let to play our young players.
http://www.nba-live.com/wp-content/uploads/2014/02/nbalive14_player_rotation.png
It would be simpler than now. And we could let to play our young players.
And more detailed explanation? I personally don't know exactly how this setting (Rotation) works in NBA 2k.
You set minutes fkr every player and he plays exactly amount of minutes.. If team leading is big at 4th then reserves automatically subs in.
I've had my friendly for this Wednesday cancelled because the team I was going to play against had a cup match set... not a big deal, but slightly annoying to be warned just the day before, so I had no time to find another opponent.
If this kind of situations could be somehow "fixed" would be great...
If this kind of situations could be somehow "fixed" would be great...

+1
It would be nice to make a toss-up next day after a match of a Сup
And if also the same day notify canceling the match, then this would have been simply perfectly well!
It would be nice to make a toss-up next day after a match of a Сup
And if also the same day notify canceling the match, then this would have been simply perfectly well!

Make so that height of players generated in the Academy were dependent on qualities. And without it in game there are an overabundance of random, why even more?
Several times I was pulling players with good qualities for some positions, but the height is killing them future career. And so with your system of the Academy it's difficult to pull out suitable player. Now this system has a double random.
Several times I was pulling players with good qualities for some positions, but the height is killing them future career. And so with your system of the Academy it's difficult to pull out suitable player. Now this system has a double random.
Well, that is, may also ye do some correlation, but what for are necessary such players? i.imgur.com/7ZhKqR4.png
Why not eradicate them completely?
Why not eradicate them completely?
the pots in the national cup are now randomly. this is better then in the other sports but i don't understand why there are still different pots. i think it would be better that everyone could draw everyone. so no pots anymore.
the height of a player is a problem, when they are young and still growing you can't use them as a centre (they are too small) and if the qualities of that player is best for centre you have a problem.
i think the sim text should mention when a player fouls out after the 5th foul. this is a noteworthy event
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