When you win a bid on a free agent the player is always listed as RFA on the "Your sales and bids" page no matter if he's restricted or unrestricted free agent.
This time I totally found a bug.
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warming is not given when, for example, one does not set both power lines. Well, it places a default in there.. not that is a "bug" but i only recently found out i had to set both lines in order to prevent a "default".
nowhere in the page says that will happen if i don't choose: I recommend including some warming in those pages: penalty killing / power plays.
until recently i assumed if i set one power line, it wold use that the entire game.
nowhere in the page says that will happen if i don't choose: I recommend including some warming in those pages: penalty killing / power plays.
until recently i assumed if i set one power line, it wold use that the entire game.
moreover, i think the game should just "fill" in the missing positions and not do it entirely from scratch.
E.G: a player gets injured, game just replace him from the line to another player ( i guess it does using the scratches, but i mean for all sports) and also the same if unavailable player is listed in the power lines.
same if one sell a player and he no longer is in the lineup .... just fill the player instead of rebuilding the whole line/power line
Since i have not paid attention on how it does, maybe it does this way currently. However, for power play lines i am sure it doesnt.
E.G: a player gets injured, game just replace him from the line to another player ( i guess it does using the scratches, but i mean for all sports) and also the same if unavailable player is listed in the power lines.
same if one sell a player and he no longer is in the lineup .... just fill the player instead of rebuilding the whole line/power line
Since i have not paid attention on how it does, maybe it does this way currently. However, for power play lines i am sure it doesnt.
that's what it does. but PP and PK lines may only use players who are in the lineup. we cannot fill those lines with scratches and that's why you need to have them fully done. if a player is injured or sold, he will also be replaced in a PP/PK line provided he is there.
yeah but if it is as you say, when only the 1st PP/PK line is filled then ONLY the 2nd would be auto created by players in the game NOT in the PP/PK lines
As i mentioned a few posts ago, I set the 1st PP line but ignored the 2nd PP line.
the engine removed my 1st line settings and created both lines. So none of the players i selected played in the PP line.
As i mentioned a few posts ago, I set the 1st PP line but ignored the 2nd PP line.
the engine removed my 1st line settings and created both lines. So none of the players i selected played in the PP line.
in short, if some players were selected in the PP line even if the lines are not fully loaded should remain there and the engine to only fill the missing slots with players in the game.
Well at least that is how i see it. pre-selected players should have priority over random generation.
In my test case, players i selected were removed and the engine auto selected lines 1 and 2 to fill the PP. In that test case, only the second should have been generated.
Well at least that is how i see it. pre-selected players should have priority over random generation.
In my test case, players i selected were removed and the engine auto selected lines 1 and 2 to fill the PP. In that test case, only the second should have been generated.
Team played 3 lines but 4 are shown in the game summary's rpster:
hockey.powerplaymanager.c...
hockey.powerplaymanager.c...
Look below it. 4 lines are shown because 4 lines were dressed, but Mobus HC only played 3 the whole game at 34-33-33. The other team played all 4 lines the whole game.
Quick game
Yesterday used all 10 games and then I started to see the value of play 3 credits.
This morning went to the game and saw that I had like 2 games free unused 2/10 written.
clicked "play" and the inscription about what the game is worth 3 credit has NOT appeared.Thought that misses the bonus game. and clicked play.
In the end, 3 credits co-starred with bill.Return them please.
Yesterday used all 10 games and then I started to see the value of play 3 credits.
This morning went to the game and saw that I had like 2 games free unused 2/10 written.
clicked "play" and the inscription about what the game is worth 3 credit has NOT appeared.Thought that misses the bonus game. and clicked play.
In the end, 3 credits co-starred with bill.Return them please.
Yes, but when 4 lines are dress but 3 are used, only 3 are shown in the game summary.
Wait. That's how it used to be, but it is not like that anymore - just saw it on my recent NC game summary too. Odd!
Wait. That's how it used to be, but it is not like that anymore - just saw it on my recent NC game summary too. Odd!
it's been like that since the last engine update. it's not odd at all, it's how it should be. you see the backup goalie too even though he spends the whole game on the bench.
The "odd" was with respect to me not noticing it until now!
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