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we are reading this. we know about these possibilities but for the time being we are going to have to do without assists. I can't see it happening any time soon.
That's fine.
I just wasn't sure if this was the right place. Thanks for the reply. I suspect Clean Sheets will be an easy addition though. That way at least 1 offensive and 1 defensive award can be issued each season.

cancel the rules that we have to connect 11 days before we can make a transfert. it too long for nothing!!!!!!!!!!!!! i know it can help new manager but I was manager at the time of the version pre-beta, beta and the first season of the full version then I know how to manage my team and wait 11 days before can make a stupid transfert its idiot.
n.b. sorry for my english
n.b. sorry for my english
it is also a precaution against cheaters, it has seriously decreased the number of cheat attempts and therefore saves a lot of work for our gamemasters who can spend their time in a more meaningful way
yeah I understand. gamemaster make a excellent works and it probably take much of their time for this
so I'll wait
so I'll wait
Yes! Vlady is thinking of us! Eleven days really isn't that bad. Plus if someone can't wait eleven days to be able to make transfers, then I doubt they would be playing the game that long after being able to buy/sell players. The eleven days also is there to help you learn the games ins and outs.
I understand the reason behind the 11 days but I too find it hard to get new players in. There used to be about a dozen of us at the office playing HA and we're now transfering the last ones to PPM instead. One of the main things that slowed down this process was that they need to login on 11 different days to finally be able to get their team going. These 11 different days can easily take 2 weeks and that's asking a lot for many new players.
These guys are all veterans of this type of game so learning PPM is not that hard.
I think reducing to 5 days would still have the deterring effect on cheaters but would make it easier to introduce new players to the game.
These guys are all veterans of this type of game so learning PPM is not that hard.
I think reducing to 5 days would still have the deterring effect on cheaters but would make it easier to introduce new players to the game.
I agree with Aowyr. I can remember before when people would transfer from day 1. There we lots of people who would make duplicate accounts and sell crap players to their other team. On top of that, there were lots of new managers who'd spend lots of money on players who were crap just because they don't really know what makes a good player. There definitely needs to be a transfer ban for the first few days. Whether it is 5 or 11. Personally... I'd rather see it increased or make people wait until their facility levels sum to a certain amount to make sure they are building a team not buying one.
I think 11 days is more then enough. I would have waited a bit more before going there. Too much going on there for any beginner to grasp. If I had known better, I would have stayed out of this and constructed better facilities to better develop my players which is way more better than anything.
People wants to win fast and at the very first. I've seen GM leaving my division because they lost their two first matches.
Another way to have it would be to cap the betting amount with experience. So anyone below 11 would be able to bet, but would be cap to whatever you deemed fit.
People wants to win fast and at the very first. I've seen GM leaving my division because they lost their two first matches.
Another way to have it would be to cap the betting amount with experience. So anyone below 11 would be able to bet, but would be cap to whatever you deemed fit.
I want to know before I start my training camp.
Lets say it is a Wednesday and I set it for 6 days. There should be something saying
"Players will return on Xday"
OR
"The final day of training camp will be Yday"
Lets say it is a Wednesday and I set it for 6 days. There should be something saying
"Players will return on Xday"
OR
"The final day of training camp will be Yday"
It's not 11 days but 11 different days you logged in. It can be as short as 11 days or easily more than 2 weeks. It is too long. I agree with the idea of a ban to start with completely. I just find the duration excessive.
And maybe rikku's right and there should simply be a limit of how much they can spend on new players/staff until they reach a certain number of days.
As for forcing people to build facilities first, I think it's the wrong idea. Fact is, people will play differently and even though you and I know that to win long term you need the facilities, we should not stop people from trying to win fast if they want to.
And maybe rikku's right and there should simply be a limit of how much they can spend on new players/staff until they reach a certain number of days.
As for forcing people to build facilities first, I think it's the wrong idea. Fact is, people will play differently and even though you and I know that to win long term you need the facilities, we should not stop people from trying to win fast if they want to.
just cancel those waiting days if they buy PAck-Pro on first day because money move everyything in real life Hockey. it talks a lot ask Kovalchuk !!! LOL
PPM for life!!!
PPM for life!!!
I also agree. That screwed me the first time I sent a camp.
Also, if players can be called up as injury emergencies, then why not let them get called up without an injury? Why can't I send down 15 guys for 7 games and call up 3 of them on day 5? Obviously they can't go back down...
Also, if players can be called up as injury emergencies, then why not let them get called up without an injury? Why can't I send down 15 guys for 7 games and call up 3 of them on day 5? Obviously they can't go back down...
Yeah, I agree with PMulling's idea as well.
Make these training camps more open and dynamic at the same time.
I'm in my 4th season at PPM (or is it 5th?) and I still don't know for certain what days my players will be coming back.
It is extremely frustrating for something that could be solved so easily.
Heck, you can make a chart on the guide for all I care.
P.S. vlady, I am going to keep posting this every week or so until it is implemented.
Make these training camps more open and dynamic at the same time.
I'm in my 4th season at PPM (or is it 5th?) and I still don't know for certain what days my players will be coming back.
It is extremely frustrating for something that could be solved so easily.
Heck, you can make a chart on the guide for all I care.
P.S. vlady, I am going to keep posting this every week or so until it is implemented.
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