How is decided the 16 teams to participate the PPM challenge Cup - Division A ?
The best 16 teams in the ranking of countries at the end of the WC qualifiers (first leg)?
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mates... why managing a football team if u can let 2D penguins fly? i mean.. football tactics never really got developed. just rare not understandable results that smell like someone have a button to influence a result, and if your nation never had a 4rth league.. its too poor to do anything international.
I know.......dumb question.......but how do I set up a training camp? I saw that there is a limit to the number of camps but I couldn't find where/how to send players on one.
Go to Sports Academy page and scroll down a bit
Not possible for soccer, only for basket-ball in the economy page.
1. Are player ratings recalculated in one match due to fatigue? After the 1st half or before extra time / penalty.
2. Tendency of attacks: how does mark L+C+R differ from deselecting all options? When all the checkboxes aren't selected, how it affects the total number of attacks and possession of the ball?
3. Does experience influence something other than a bonus to the values of 9 basic attributes?
2. Tendency of attacks: how does mark L+C+R differ from deselecting all options? When all the checkboxes aren't selected, how it affects the total number of attacks and possession of the ball?
3. Does experience influence something other than a bonus to the values of 9 basic attributes?
1. no
2. there is no difference between those 2 settings
3. experience gives bonus to the overall performance of the player rather than attributes themselves. It doesn't do anything else beyond that.
2. there is no difference between those 2 settings
3. experience gives bonus to the overall performance of the player rather than attributes themselves. It doesn't do anything else beyond that.
How true does live broadcast display the operations calculated by the game engine? For example:
a) Player1 passes to Player2 -> Player2 swings a cross -> Player3 hits a shot
b) Player4 finds himself offside
It's all true or it is necessary to consider only:
a) shot's author and the distance to the goal
b) offside fact
a) Player1 passes to Player2 -> Player2 swings a cross -> Player3 hits a shot
b) Player4 finds himself offside
It's all true or it is necessary to consider only:
a) shot's author and the distance to the goal
b) offside fact
the final passes before the shot should be according to what you see in the broadcast. not sure about offsides. dont remember any more
1. "If you put a player who prefers to play on the right into the centre, his influence on the left wing will be somewhat decreased"
It is relevant? Specifically, will a Central Midfielder with a preferred right side placed on the midfield center have less influence on the left wing than on the right wing?
2. "every player on the pitch moves around and if he finds himself out of his usual position, he uses the attributes needed for the position in which he finds himself at that moment"
Does this mean that, for example, a Central Midfielder with a preferred right side will get a additional penalty to performance if he finds himself on the left wing?
It is relevant? Specifically, will a Central Midfielder with a preferred right side placed on the midfield center have less influence on the left wing than on the right wing?
2. "every player on the pitch moves around and if he finds himself out of his usual position, he uses the attributes needed for the position in which he finds himself at that moment"
Does this mean that, for example, a Central Midfielder with a preferred right side will get a additional penalty to performance if he finds himself on the left wing?
you ask some difficult questions
1. I think what this means is that a player with preferred side right has less influence on the left side because of wrong side penalty.
2. I think so and I think it relates to the previous question as well.
I'm sorry if I don't give definitive answers. It's been a long time since I have been dealing with the soccer engine and I didn't even originally design it. I just made some modifications later on.
1. I think what this means is that a player with preferred side right has less influence on the left side because of wrong side penalty.
2. I think so and I think it relates to the previous question as well.
I'm sorry if I don't give definitive answers. It's been a long time since I have been dealing with the soccer engine and I didn't even originally design it. I just made some modifications later on.
A few years ago in this topic it was said that the Centre forward (perhaps CM) placed in central offensive sector, depending on the preferred side, may receive a penalty to rating (if he is "L" and placed on the right in the sector, eg). But this not a true presently. That's why I asked (maybe something has also changed).
Anyway, thanks for your participation.
Anyway, thanks for your participation.
How do I make a substitution so that the sub takes the position of a send-off player?
Two options have not worked:
1.
sub <=> player on the field - player substitution
send-off player - positional change
sub - positional change [on former send-off player position]
2.
sub <=> player on the field - player substitution
sub - positional change [on send-off player position]
Two options have not worked:
1.
sub <=> player on the field - player substitution
send-off player - positional change
sub - positional change [on former send-off player position]
2.
sub <=> player on the field - player substitution
sub - positional change [on send-off player position]
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