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Not sure that applies to basketball. If it does, it will likely be implemented later with subs.
Ok, that also answers a question I asked somewhere else about if it would be worth putting your best shooter in at the offensive tactics as preferred shooting position, when the sub at the position is among the worst shooters in the team ![:) :)](https://appspowerplaymanager.vshcdn.net/images/ppm/smiles/new/smile.png)
No sub = no risk
![:) :)](https://appspowerplaymanager.vshcdn.net/images/ppm/smiles/new/smile.png)
No sub = no risk
![;) ;)](https://appspowerplaymanager.vshcdn.net/images/ppm/smiles/new/winking.png)
Well, if someone gets hurt they'll spot in a player from your subs list.
According to the scoreboard for other games, the Cold Mountain Shiners are leading the Orlando Generals 223-51 at the moment.
I saw that too and grabbed a screenshot if needed.
Though I'm not unhappy about it, and I am playing on very high, I won 96-49 today, at least when I watched the game. It seems a bit lopsided since teams are so close at the moment.
I was playing VH against my opponent playing N and I lost by about 26 points...
Several times where players get 0 free throws and it seemed random if they scored 0, 1 or 2 point from it.
if my team loses by that many i will fire all my players
One thing i can say i dont like is that there is no subs. players playing 40 minutes??
would be nice to set the line defining how many minutes one wants players to play.
and have players getting injured more often than normal if one plays them all minutes for several matches.
and also affect efficiency if one plys too many minutes.
current system one sub will only see the floor if one is ejected.
would be nice to set the line defining how many minutes one wants players to play.
and have players getting injured more often than normal if one plays them all minutes for several matches.
and also affect efficiency if one plys too many minutes.
current system one sub will only see the floor if one is ejected.
They must do something, that will be not basketball if curent system stay, like it is in handball where all pleyers can be canged at the time.
Currently they have not utilized subs in the beta. If you look at my game again you'll see two people should have been ejected IIRC. I'm sure they'll fix that when they allow subs. They're trying to release a few features at a time to make sure everything works as intended.
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