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  Emnet: Suggestions?


praxin

Sorry, the cpu had the last 7 picks in the first Rd and then the first in the 2nd Rd. It took one min per choice. I was also wondering if anyone from my league had this experience?


Clutch Canadian4

How about game-by-game player logs on the player profile screen?


Personen som er tæt på PPM holdet canucks357


Memory storage issue as far as I can tell. It'd be nice, absolutely, but not sure it is as free as you may think.

One can always write a game summary extractor script to fetch stats from each player for each game and save it to a .csv based on game type. I'd volunteer to be that "one" but I'm not in a position to give up a few days of my time for a tool 3 people will use (learned my lesson with PPM Alerts).


Clutch Canadian4

Right. Just thought I'd pitch it. Thanks though.


Personen som er tæt på PPM holdet canucks357


Ya, no worries. It is a good idea.


Clutch Canadian4

How about multi-select prospects from the SA? Say you want to reject 2 players, you can click on a small box that checks them off so that way you can get rid of or sign multiple prospects at once.


saltyanchovy


multiselect on friendly game challenges would also be a useful feature (or make it like scouting for drafts where you can click without having to wait for the browser to refresh)


krafty


Problem with that, I suspect, is if you get challenged by multiple teams on the same day. It could be written in to just accept the one first on the list, but not sure if that is possible.


saltyanchovy


i'm sure their software engineer could easily solve that issue (for example, let's say there are multiple challenges for the same day, and the manager selects one of them. afterwards if the manager decides to chose another challenge from the same day, the original challenge would have its check mark off automatically)


xSakic19x

I just recieved 108 friendlies challenge. I don't know if it was said before, but I think we really need a accept all challenge button. :P


Personen som er tæt på PPM holdet canucks357


I was thinking of implementing something like that in PPMe. But, PPMe is likely, pending any major issues, not going to get an update for a long while.


fabilos


Slettet af moderator Personen som er tæt på PPM holdet canucks357.


Leafsdude

A few suggestions, primarily for hockey, but most could probably be put into the other sports as well:

1) More options for in-game tactic changes. I understand that it works better right now as far as keeping the page very user friendly, but it's annoying that, for the most part, you really only have two situations with which to change multiple options. For example, if I wanted to change my GI to VH in a game that's within 3 goals/points plus or minus, but would also like to switch to VL in a game with a difference of 6 or more goals, I'd have to decide on which one I'm more happy to get.

2) Permanent captains. Not sure if it would be as necessary in soccer/football, but it would be cool if you could name a permanent captain and just name the A's for individual games (2 if captain is dressed, 3 if not). Would be much more realistic than naming them game-by-game, though if people prefer that, naming a permanent captain could still be optional. Could even be a Pro-Pack feature.

3) PPM live text broadcast improvements: There's lot of errors and annoyances with the PPM live text broadcast. For one thing, if a goalie plays the puck and gives it away, it always ends up either being a post or missing the net completely. There's also some game jargon in some of the sports that just sound off as an North American English speaker. I even caught a use of "there" when it should have been "they're".

4) Lastly, would it be possible for 5-minute majors to be added to hockey? I would think you could make a similar system to red cards in soccer, and it'd make PIM numbers (plus fights in PPM Live) more realistic.

Obviously, 2, 3 and 4 are more pet peeve/user experience requests rather than issues with the playability, but I think 1 is a serious problem that should be corrected.


Godot


Games are calculated on a period to period basis, so that's why there are only options to switch at the end of a period.


Mattssupersteelers

Hello from the US and A!! I second the thoughts earlier about allowing trades. But the big down side would be the big rise in cheating. So is that a big NO to trades.:'(



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